Post by Zuty on Nov 10, 2015 10:52:04 GMT -5
Jaina Solo, Fett's Pupil
((NEW REPUBLIC))
Cost: 55
HP: 110
Def: 20
Atk: +12
Dmg: 20
Special Abilities:
Unique
Double Attack
Greater Mobile Attack
Rapport (Costs 5 less when in the same squad as a character whose name contains Boba Fett.)
Affinity (Non-Unique Mandalorians) (Non-Unique Mandalorians may be in your squad regardless of faction.)
Force Powers:
Force 3
Force Renewal 1
Lightsaber Defense
Force Grab (Force 2; replaces turn; Target enemy within 6 squares is moved adjacent to this character. This character then makes two attacks against the target with a +4 attack bonus.)
Calculation:
Base Cost: 4.5
110 HP: +10.75 cost
20 Def: +7.08 cost
12 Atk: +6 cost
STAT TOTAL: 23.83 points
Unique: -15% at end
Double Attack: +3 cost
Greater Mobile Attack: +5 cost
Rapport: +4 cost
Affinity (Non-Unique Mandos): +8 cost
SPECIAL ABILITY TOTAL (Excluding Unique): 20 points
Force 3: +2 1/3 cost
Force Renewal 1: +6 cost
LS Defense: +2 cost
Force Grab: +4 cost
FORCE TOTAL: 14 1/3 points
Total: 58.16
Unique: -15%
Final Total: 49.43
Notes:
This is an older figure that I had made and I'm very proud of it. The figure represents Jaina Solo while she was on Mandalore training with Boba Fett; hence the Rapport for Fett and the Affinity for non-unique Mandos.
Greater Mobile Attack is a really good ability, but on a melee figure I think it's just good. That's why I only gave it a +5 to her cost. Rapport in general really shouldn't cost too much, as the point of it is to cheapen the cost of the figure, but I still went decently high with the pricing and just had it set to one point less of the rapport reduction. The affinity on her is very good, which is why I priced it so high. Any higher and I feel like it would be overpriced.
Lightsaber Defense is Block and Deflect in one and just seemed like the perfect thing for her to have while training against opponents who use both blasters and blades. Force Grab is a custom ability that can be helpful in certain situations; you can either move 6 to a target and still get two attacks (thanks to GMA) at a +12 OR you can spend 2 force points and grab the target pulling it towards her and get two attacks at a +16.
Her total after unique were around 49.5 points, but I instead decided to increase her cost by 5 and then round up. That way if I did go too low with the price of an ability or power, I made up for it by upping her cost. Of course, using Boba Fett on your team will drop her back down to her estimated cost which seemed most fitting.
~Zuty
EDIT: Changed Force Grab from "replaces attack" to "replaces turn". Updates notes to reflect this change.
((NEW REPUBLIC))
Cost: 55
HP: 110
Def: 20
Atk: +12
Dmg: 20
Special Abilities:
Unique
Double Attack
Greater Mobile Attack
Rapport (Costs 5 less when in the same squad as a character whose name contains Boba Fett.)
Affinity (Non-Unique Mandalorians) (Non-Unique Mandalorians may be in your squad regardless of faction.)
Force Powers:
Force 3
Force Renewal 1
Lightsaber Defense
Force Grab (Force 2; replaces turn; Target enemy within 6 squares is moved adjacent to this character. This character then makes two attacks against the target with a +4 attack bonus.)
Calculation:
Base Cost: 4.5
110 HP: +10.75 cost
20 Def: +7.08 cost
12 Atk: +6 cost
STAT TOTAL: 23.83 points
Unique: -15% at end
Double Attack: +3 cost
Greater Mobile Attack: +5 cost
Rapport: +4 cost
Affinity (Non-Unique Mandos): +8 cost
SPECIAL ABILITY TOTAL (Excluding Unique): 20 points
Force 3: +2 1/3 cost
Force Renewal 1: +6 cost
LS Defense: +2 cost
Force Grab: +4 cost
FORCE TOTAL: 14 1/3 points
Total: 58.16
Unique: -15%
Final Total: 49.43
Notes:
This is an older figure that I had made and I'm very proud of it. The figure represents Jaina Solo while she was on Mandalore training with Boba Fett; hence the Rapport for Fett and the Affinity for non-unique Mandos.
Greater Mobile Attack is a really good ability, but on a melee figure I think it's just good. That's why I only gave it a +5 to her cost. Rapport in general really shouldn't cost too much, as the point of it is to cheapen the cost of the figure, but I still went decently high with the pricing and just had it set to one point less of the rapport reduction. The affinity on her is very good, which is why I priced it so high. Any higher and I feel like it would be overpriced.
Lightsaber Defense is Block and Deflect in one and just seemed like the perfect thing for her to have while training against opponents who use both blasters and blades. Force Grab is a custom ability that can be helpful in certain situations; you can either move 6 to a target and still get two attacks (thanks to GMA) at a +12 OR you can spend 2 force points and grab the target pulling it towards her and get two attacks at a +16.
Her total after unique were around 49.5 points, but I instead decided to increase her cost by 5 and then round up. That way if I did go too low with the price of an ability or power, I made up for it by upping her cost. Of course, using Boba Fett on your team will drop her back down to her estimated cost which seemed most fitting.
~Zuty
EDIT: Changed Force Grab from "replaces attack" to "replaces turn". Updates notes to reflect this change.